C#でデスクトップ上の領域をマウスで選択するソースコードを記載します。
実行すると半透明のフォームを画面一杯に表示し、
マウスをドラッグすると選択した座標を取得できます。
選択領域は赤枠で追従します。
■DialosRegionSelection.cs
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace SCSupportTool
{
public partial class DialogRegionSelection : Form
{
private Point startPos;
private Point endPos;
private bool isSelecting;
private int reservePaint = 0;
public DialogRegionSelection(Screen screen)
{
InitializeComponent();
this.Screen = screen;
this.FormBorderStyle = FormBorderStyle.None;
//this.BackColor = Color.FromArgb(128, Color.Black);
this.BackColor = Color.LightGray;
this.Opacity = 0.5;
this.StartPosition = FormStartPosition.Manual;
this.Bounds = this.Screen.Bounds;
this.ShowInTaskbar = false;
this.TopMost = true;
this.MouseDown += OverlayForm_MouseDown;
this.MouseMove += OverlayForm_MouseMove;
this.MouseUp += OverlayForm_MouseUp;
this.Paint += OverlayForm_Paint;
}
public Screen Screen { get; set; }
public Rectangle SelectedRegion { get; set; }
public Rectangle ScreenRegion { get { return this.RectangleToScreen(this.SelectedRegion); } }
private void DialogRegionSelection_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Escape)
{
this.DialogResult = DialogResult.Cancel;
this.Close();
}
}
private void OverlayForm_MouseDown(object sender, MouseEventArgs e)
{
isSelecting = true;
this.startPos = e.Location;
SelectedRegion = new Rectangle(e.Location, new Size());
}
private void OverlayForm_MouseMove(object sender, MouseEventArgs e)
{
if (isSelecting)
{
this.endPos = e.Location;
//selectedRegion = new Rectangle(selectedRegion.Location, new Size(e.X - selectedRegion.Left, e.Y - selectedRegion.Top));
int x1 = this.startPos.X;
int x2 = this.endPos.X;
int y1 = this.startPos.Y;
int y2 = this.endPos.Y;
SelectedRegion = Rectangle.FromLTRB(Math.Min(x1, x2), Math.Min(y1, y2), Math.Max(x1, x2), Math.Max(y1, y2));
this.reservePaint++;
}
}
private void OverlayForm_MouseUp(object sender, MouseEventArgs e)
{
isSelecting = false;
// ユーザーが領域選択を完了した場合の処理をここに追加します
// selectedRegion 変数に選択された領域の情報が格納されています
this.DialogResult = DialogResult.OK;
this.Close();
}
private void OverlayForm_Paint(object sender, PaintEventArgs e)
{
if (isSelecting)
{
//using (var brush = new SolidBrush(Color.FromArgb(128, Color.Blue)))
//{
// e.Graphics.FillRectangle(brush, this.ClientRectangle);
//}
using (var pen = new Pen(Color.Red, 2))
{
e.Graphics.DrawRectangle(pen, SelectedRegion);
}
}
}
private void timer1_Tick(object sender, EventArgs e)
{
if (this.reservePaint > 0)
{
this.reservePaint = 0;
this.Invalidate();
}
}
}
}
■DialogRegionSelection.Designer.cs
namespace SCSupportTool
{
partial class DialogRegionSelection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.timer1 = new System.Windows.Forms.Timer(this.components);
this.SuspendLayout();
//
// timer1
//
this.timer1.Enabled = true;
this.timer1.Interval = 50;
this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
//
// DialogRegionSelection
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.KeyPreview = true;
this.Name = "DialogRegionSelection";
this.Text = "DialogRegionSelection";
this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.DialogRegionSelection_KeyDown);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Timer timer1;
}
}
■使い方
private List<DialogRegionSelection> dlgRegionSelectionList = new List<DialogRegionSelection>();
private void buttonSelectRegion_Click(object sender, EventArgs e)
{
Screen[] screens = Screen.AllScreens;
foreach (var screen in screens)
{
DialogRegionSelection dlg = new DialogRegionSelection(screen);
dlg.FormClosed += RegionSelection_DialogClosed;
dlg.Show(this);
this.dlgRegionSelectionList.Add(dlg);
}
}
private void RegionSelection_DialogClosed(object sender, FormClosedEventArgs e)
{
DialogRegionSelection dlg = (DialogRegionSelection)sender;
if (dlg.DialogResult != DialogResult.OK)
{
return;
}
Rectangle screenRegion = dlg.ScreenRegion; //選択された領域をRectangleで受け取れる
foreach (var d in this.dlgRegionSelectionList)
{
if (d.IsDisposed == false && d.Disposing == false)
{
d.Dispose();
}
}
this.dlgRegionSelectionList.Clear();
}
以上!
コメント